November 2, 2024 - Reading time: 2 minutes - Category: game library project
I've had Diplomacy is Not an Option on my radar for a while, and recently had the opportunity to pick it up pretty cheap in a bundle. It's a hybrid light city builder with tower defense elements, and it's pretty fun.In the missions I've played so far, your objective it to build up your little town to support your military units, which you use to repulse progressively harder waves of enemies. It's a good loop, and surprisingly frantic at times as enemy armies were bigger than I expected.
The city building aspect doesn't have much to it. You have to manage food and builders (like villagers from Age of Empires) and your standard wood, stone, iron resources which are used to build new buildings and upgrades. There's a day-night cycle where you get more settlers every day (based on your population limit from houses) that can be converted into builders or military units.
I enjoyed the tutorial and first campaign scenario I played. I'm not sure if the win conditions change up or not. If they don't, I can see it getting a little stale. But I've also seen from the trailers that army size can scale up massively, so we'll see.
I think I'm going to keep playing this, but I'm not sure if I'll play through the whole campaign before burning out.
Verdict: Keep Playing
Part of the Game Library Project